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Forum » My Spot » Out of OA » quake 3 cpma
quake 3 cpma
jessicaRADate: Sunday, 2008-11-30, 8:46 PM | Message # 1
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does anyone want to play cpma? i'm hungry for faster games lol. it could be in oa too..
 
AlmaDate: Monday, 2009-01-12, 1:10 PM | Message # 2
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If anyone else supports this request, your server will have cpma.
 
HITMANDate: Monday, 2009-01-12, 2:44 PM | Message # 3
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As long as we can still have the basic mappack, im cool with it.
 
jessicaRADate: Saturday, 2009-01-31, 11:18 AM | Message # 4
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wow this post was a long time ago, i was thinking more just some fun games on q3 but.. i have finally got cpm physics working in oa++. there is more a few other things to do like fixing a small enemymodel bug, defer bug and cg_enemycolor/cg_friendlycolor setting the mod field of models. then have to make fullbright skins for each model with shaders which use the mod field (rgbGen entity). double jumps need tweaking to be on par with cpma's cpm but are getting closer.
 
AlmaDate: Saturday, 2009-02-14, 2:27 PM | Message # 5
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IF you want me to run oa++ on the /V/ server or Nemesis, I guess I have no problem with that but I think I want to give it a try on the /V/ server first.
 
jessicaRADate: Tuesday, 2009-02-17, 7:52 AM | Message # 6
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Quote (Alma)
IF you want me to run oa++ on the /V/ server or Nemesis, I guess I have no problem with that but I think I want to give it a try on the /V/ server first.

i think it will be a while before its at that stage, making skins for each model is a long process, pk physics needs more tweaking and cpm double jumps are a little off compared to cpma's cpm breaking some of their maps tricks except in odd situations. i think its jump height related.. theres also the idea i have for the connecting screen... kinda get the idea from that its going to take a while... lol

 
HITMANDate: Tuesday, 2009-02-17, 8:07 AM | Message # 7
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Jess do you need beta testers biggrin
 
jessicaRADate: Tuesday, 2009-02-17, 6:01 PM | Message # 8
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Quote (HITMAN)
Jess do you need beta testers biggrin

yeah, killua-chan is a big help with pk physics can you do the cpm22 double jump to ra?

 
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