Quote (Alma)
IF you want me to run oa++ on the /V/ server or Nemesis, I guess I have no problem with that but I think I want to give it a try on the /V/ server first.
i think it will be a while before its at that stage, making skins for each model is a long process, pk physics needs more tweaking and cpm double jumps are a little off compared to cpma's cpm breaking some of their maps tricks except in odd situations. i think its jump height related.. theres also the idea i have for the connecting screen... kinda get the idea from that its going to take a while... lol